Uh-oh

Sorry, but something went wrong!
You can try what you were doing again by clicking 'refresh' or 'back'. The problem has been noted and Al Gore himself is on it!

Message Error Executing Database Query.
User
Detail Timed out trying to establish connection
Extended Info
Tag Context E:\CFWebRoot\apps\StreetManager\model\street.cfc (14)
E:\CFWebRoot\apps\StreetManager\controller\streetController.cfc (11)
E:\CFWebRoot\ModelGlue\gesture\eventrequest\EventContext.cfc (326)
E:\CFWebRoot\ModelGlue\gesture\eventrequest\EventContext.cfc (253)
E:\CFWebRoot\ModelGlue\gesture\eventrequest\phase\Invocation.cfc (91)
E:\CFWebRoot\ModelGlue\gesture\eventrequest\EventContext.cfc (180)
E:\CFWebRoot\ModelGlue\gesture\ModelGlue.cfc (243)
E:\CFWebRoot\ModelGlue\gesture\ModelGlue.cfm (83)
E:\CFWebRoot\apps\streetmanager\index.cfm (50)
Cookie
cookie - struct
CFID 27166519
CFTOKEN 4ef0afbd64850044-608F25AD-5056-9F47-2FDA21BAF7EC408E
Session
session - struct
sessionid 26957A3300D80818A94B30CA593181BE.cfusion
urltoken CFID=27166519&CFTOKEN=4ef0afbd64850044-608F25AD-5056-9F47-2FDA21BAF7EC408E&jsessionid=26957A3300D80818A94B30CA593181BE.cfusion
user
session - struct
ISLOGGED false
event
event - struct
BOOTSTRAP
event - struct
APPKEY _modelglue
BOOTSTRAPPER
event - component ModelGlue.gesture.loading.ColdSpringBootstrapper
        extends ModelGlue.gesture.loading.RequestScopeBootstrapper
PARENTBEANFACTORY [empty string]
VERSIONINDICATORS
event - struct
GESTURE GESTURE
LEGACY LEGACY
UNITY UNITY
MODELGLUECONFIGURATIONBEANNAME modelglue.ModelGlueConfiguration
COLDSPRINGPATH ./config/ColdSpring.xml
MODELGLUEBEANNAME modelglue.ModelGlue
APPLICATIONKEY _modelglue
MODELGLUEVERSIONINDICATOR GESTURE
DEFAULTCOLDSPRINGPROPERTIES
event - struct [empty]
DEFAULTCOLDSPRINGATTRIBUTES
event - struct [empty]
PRIMARYMODULEPATH [empty string]
CORECOLDSPRINGPATH /ModelGlue/gesture/configuration/ModelGlueConfiguration.xml
METHODS
CREATEBEANFACTORY
event - function createBeanFactory
Arguments:none
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Configures and returns the bean factory for use.
Description:  
CREATEMODELGLUE
event - function createModelGlue
Arguments:none
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Creates and sets configuration into an instance of ModelGlue.cfc (created from ColdSpring definition).
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:none
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Creates and sets configuration into an instance of ModelGlue.cfc (created from ColdSpring definition).
Description:  
FRAMEWORK
event - component ModelGlue.gesture.ModelGlue
        extends ModelGlue.ModelGlue
PHASES
event - array
1
event - component ModelGlue.gesture.eventrequest.phase.Initialization
        extends ModelGlue.gesture.eventrequest.phase.ModuleLoadingRequestPhase
LOADED true
NAME Initialization
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
2
event - component ModelGlue.gesture.eventrequest.phase.Population
        extends ModelGlue.gesture.eventrequest.phase.ModuleLoadingRequestPhase
LOADED true
NAME Population
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
3
event - component ModelGlue.gesture.eventrequest.phase.Configuration
        extends ModelGlue.gesture.eventrequest.phase.ModuleLoadingRequestPhase
LOADED true
NAME Configuration
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
4
event - component ModelGlue.gesture.eventrequest.phase.Invocation
        extends ModelGlue.gesture.eventrequest.phase.ModuleLoadingRequestPhase
LOADED true
NAME Invocation
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
UNWINDANDFORWARD
event - function unwindAndForward
Arguments:
Name Required Type Default
stringOfValues Optional Any  
eventContext Optional Any  
ReturnType: boolean
Roles:  
Access: private
Output: false
DisplayName:  
Hint: This function should unwind a munged url, add the parameters to the event scope and then redirect. If something goes wrong, it will return false
Description:  
EVENTHANDLERS
event - struct
download
event - component ModelGlue.gesture.eventhandler.EventHandler
EXTENSIBLE false
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
APPEND false
TEMPLATE pages/download.cfm
CACHETIMEOUT 0
VALUES
event - struct [empty]
NAME body
CACHEKEY eventHandler.download.view.1
CACHEKEYVALUES [empty string]
CACHE false
FORMAT [empty string]
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
NAME getStreetList
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEYVALUES [empty string]
CACHEKEY eventHandler.download
NAME download
RESULTS
event - struct [empty]
CACHETIMEOUT 0
CACHE false
ACCESS public
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
error
event - component ModelGlue.gesture.eventhandler.EventHandler
NAME error
ACCESS public
CACHE false
MESSAGES
event - array [empty]
CACHEKEYVALUES [empty string]
CACHEKEY eventHandler.error
CACHETIMEOUT 0
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
TEMPLATE pages/exception.cfm
NAME body
CACHEKEYVALUES [empty string]
CACHE false
VALUES
event - struct [empty]
FORMAT [empty string]
CACHETIMEOUT 0
APPEND false
CACHEKEY eventHandler.error.view.1
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
RESULTS
event - struct
cfNullKeyWorkaround
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
FORMAT [empty string]
EVENT template.main
ANCHOR [empty string]
NAME cfNullKeyWorkaround
APPEND [empty string]
PRESERVESTATE true
REDIRECT false
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
EXTENSIBLE false
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
home
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHETIMEOUT 0
CACHEKEY eventHandler.home
NAME home
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
NAME getSchoolList
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
EXTENSIBLE false
CACHE false
RESULTS
event - struct
cfNullKeyWorkaround
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
PRESERVESTATE true
EVENT template.main
APPEND [empty string]
NAME cfNullKeyWorkaround
REDIRECT false
FORMAT [empty string]
ANCHOR [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEYVALUES [empty string]
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
TEMPLATE pages/home.cfm
CACHETIMEOUT 0
CACHEKEY eventHandler.home.view.1
CACHEKEYVALUES [empty string]
VALUES
event - struct [empty]
APPEND false
FORMAT [empty string]
CACHE false
NAME body
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
ACCESS public
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
home.include
event - component ModelGlue.gesture.eventhandler.EventHandler
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
VALUES
event - struct [empty]
APPEND false
CACHETIMEOUT 0
CACHEKEY eventHandler.home.include.view.1
CACHE false
FORMAT [empty string]
CACHEKEYVALUES [empty string]
NAME body
TEMPLATE pages/home.cfm
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
2
event - component ModelGlue.gesture.eventhandler.View
FORMAT [empty string]
CACHEKEYVALUES [empty string]
NAME template
TEMPLATE templates/include.cfm
CACHEKEY eventHandler.home.include.view.2
CACHETIMEOUT 0
CACHE false
APPEND false
VALUES
event - struct [empty]
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEYVALUES [empty string]
CACHETIMEOUT 0
CACHE false
RESULTS
event - struct [empty]
NAME home.include
CACHEKEY eventHandler.home.include
EXTENSIBLE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
NAME getSchoolList
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
ACCESS public
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
homePlain
event - component ModelGlue.gesture.eventhandler.EventHandler
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
CACHE false
CACHEKEY eventHandler.homePlain.view.1
CACHEKEYVALUES [empty string]
FORMAT [empty string]
APPEND false
NAME body
VALUES
event - struct [empty]
CACHETIMEOUT 0
TEMPLATE pages/homePlain.cfm
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
2
event - component ModelGlue.gesture.eventhandler.View
CACHEKEYVALUES [empty string]
FORMAT [empty string]
CACHEKEY eventHandler.homePlain.view.1
TEMPLATE templates/mainPlain.cfm
CACHE false
CACHETIMEOUT 0
VALUES
event - struct [empty]
APPEND false
NAME main
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
EXTENSIBLE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
NAME getSchoolList
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
ACCESS public
CACHEKEY eventHandler.homePlain
CACHETIMEOUT 0
NAME homePlain
RESULTS
event - struct [empty]
CACHE false
CACHEKEYVALUES [empty string]
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
login
event - component ModelGlue.gesture.eventhandler.EventHandler
NAME login
ACCESS public
CACHEKEYVALUES [empty string]
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
CACHETIMEOUT 0
FORMAT [empty string]
CACHE false
APPEND false
NAME body
CACHEKEYVALUES [empty string]
CACHEKEY eventHandler.login.view.1
VALUES
event - struct [empty]
TEMPLATE pages/login.cfm
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
NAME login
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEY eventHandler.login
RESULTS
event - struct
cfNullKeyWorkaround
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
EVENT template.main
APPEND [empty string]
NAME cfNullKeyWorkaround
PRESERVESTATE true
ANCHOR [empty string]
REDIRECT false
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
home
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
REDIRECT false
PRESERVESTATE true
ANCHOR [empty string]
NAME home
FORMAT [empty string]
APPEND [empty string]
EVENT home
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHE false
EXTENSIBLE false
CACHETIMEOUT 0
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
logout
event - component ModelGlue.gesture.eventhandler.EventHandler
RESULTS
event - struct
cfNullKeyWorkaround
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
EVENT home
APPEND [empty string]
NAME cfNullKeyWorkaround
ANCHOR [empty string]
FORMAT [empty string]
PRESERVESTATE true
REDIRECT true
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
2
event - component ModelGlue.gesture.eventhandler.Result
APPEND [empty string]
FORMAT [empty string]
REDIRECT false
NAME cfNullKeyWorkaround
EVENT template.main
ANCHOR [empty string]
PRESERVESTATE true
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHE false
ACCESS public
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
NAME logout
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
VIEWS
event - array [empty]
CACHEKEYVALUES [empty string]
NAME logout
EXTENSIBLE false
CACHEKEY eventHandler.logout
CACHETIMEOUT 0
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
lookupStreets
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHEKEYVALUES [empty string]
CACHEKEY eventHandler.lookupStreets
CACHETIMEOUT 0
EXTENSIBLE false
ACCESS public
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
VALUES
event - struct [empty]
FORMAT [empty string]
NAME body
CACHE false
CACHEKEYVALUES [empty string]
APPEND false
CACHEKEY eventHandler.lookupStreets.view.1
TEMPLATE includes/streetList.cfm
CACHETIMEOUT 0
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
NAME lookupStreets
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
NAME lookupStreets
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
2
event - component ModelGlue.gesture.eventhandler.Message
NAME getStreetList
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
3
event - component ModelGlue.gesture.eventhandler.Message
NAME getStreetListChanges
FORMAT [empty string]
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHE false
RESULTS
event - struct [empty]
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
missing
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHE false
ACCESS public
CACHEKEYVALUES [empty string]
MESSAGES
event - array [empty]
NAME missing
VIEWS
event - array
1
event - component ModelGlue.gesture.eventhandler.View
NAME body
VALUES
event - struct [empty]
CACHETIMEOUT 0
TEMPLATE pages/missingEvent.cfm
CACHEKEY eventHandler.missing.view.1
CACHEKEYVALUES [empty string]
FORMAT [empty string]
APPEND false
CACHE false
METHODS
ADDVALUE
event - function addValue
Arguments:
Name Required Type Default
value Optional ModelGlue.gesture.eventhandler.Value  
ReturnType: ModelGlue.gesture.eventhandler.View
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Value and returns this.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEY eventHandler.missing
EXTENSIBLE false
RESULTS
event - struct
cfNullKeyWorkaround
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
APPEND [empty string]
REDIRECT false
EVENT template.main
ANCHOR [empty string]
FORMAT [empty string]
PRESERVESTATE true
NAME cfNullKeyWorkaround
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHETIMEOUT 0
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.modulesLoaded
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
NAME modelglue.modulesLoaded
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEYVALUES [empty string]
VIEWS
event - array [empty]
EXTENSIBLE false
CACHETIMEOUT 0
CACHEKEY eventHandler.modelglue.modulesLoaded
ACCESS public
RESULTS
event - struct
configurationInvalidated
event - array
1
event - component ModelGlue.gesture.eventhandler.Result
FORMAT [empty string]
REDIRECT false
APPEND [empty string]
ANCHOR [empty string]
NAME configurationInvalidated
EVENT modelglue.readyForModuleLoading
PRESERVESTATE true
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
NAME modelglue.modulesLoaded
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onApplicationInitialization
event - component ModelGlue.gesture.eventhandler.EventHandler
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
NAME modelglue.loadFrameworkIntoScope
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
EXTENSIBLE false
CACHEKEY eventHandler.modelglue.onApplicationInitialization
CACHE false
VIEWS
event - array [empty]
CACHETIMEOUT 0
ACCESS public
NAME modelglue.onApplicationInitialization
CACHEKEYVALUES [empty string]
RESULTS
event - struct [empty]
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onApplicationStart
event - component ModelGlue.gesture.eventhandler.EventHandler
EXTENSIBLE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
NAME onApplicationStart
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHETIMEOUT 0
CACHE false
NAME modelglue.onApplicationStart
VIEWS
event - array [empty]
ACCESS public
CACHEKEYVALUES [empty string]
RESULTS
event - struct [empty]
CACHEKEY eventHandler.modelglue.onApplicationStart
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onApplicationStoredInScope
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHE false
RESULTS
event - struct [empty]
NAME modelglue.onApplicationStoredInScope
CACHETIMEOUT 0
CACHEKEYVALUES [empty string]
EXTENSIBLE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
NAME modelglue.onApplicationStoredInScope
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
CACHEKEY eventHandler.modelglue.onApplicationStoredInScope
VIEWS
event - array [empty]
ACCESS public
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onEventContextCreation
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHETIMEOUT 0
CACHE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
NAME modelglue.contextPopulationNeeded
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
VIEWS
event - array [empty]
RESULTS
event - struct [empty]
CACHEKEY eventHandler.modelglue.onEventContextCreation
EXTENSIBLE false
CACHEKEYVALUES [empty string]
ACCESS public
NAME modelglue.onEventContextCreation
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onEventContextPopulation
event - component ModelGlue.gesture.eventhandler.EventHandler
VIEWS
event - array [empty]
CACHEKEYVALUES [empty string]
EXTENSIBLE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
FORMAT [empty string]
NAME modelglue.onEventContextPopulation
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
NAME modelglue.onEventContextPopulation
CACHE false
RESULTS
event - struct [empty]
CACHETIMEOUT 0
ACCESS public
CACHEKEY eventHandler.modelglue.onEventContextPopulation
METHODS
ADDMESSAGE
event - function addMessage
Arguments:
Name Required Type Default
message Optional ModelGlue.gesture.eventhandler.Message  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Message and returns this.
Description:  
ADDRESULT
event - function addResult
Arguments:
Name Required Type Default
result Optional ModelGlue.gesture.eventhandler.Result  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a Result and returns this.
Description:  
ADDVIEW
event - function addView
Arguments:
Name Required Type Default
view Optional ModelGlue.gesture.eventhandler.View  
ReturnType: ModelGlue.gesture.eventhandler.EventHandler
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Adds a View and returns this.
Description:  
AFTERCONFIGURATION
event - function afterConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called after configuring the event handler. Subclasses can use this to add messages, results, or views after they're added by something like a ModelGlue XML file.
Description:  
BEFORECONFIGURATION
event - function beforeConfiguration
Arguments:none
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Called before configuring the event handler. Subclasses can use this to add messages, results, or views before they're added by something like a ModelGlue XML file.
Description:  
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
HASMESSAGE
event - function hasMessage
Arguments:
Name Required Type Default
messagename Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a message already exists in this EventHandler. Incurs a loop: not a map lookup
Description:  
HASRESULT
event - function hasResult
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if any resMappings exist for the given result name. Map lookup (fast operation).
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
RESULTMAPPINGEXISTS
event - function resultMappingExists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Deprecated for consistency: use hasResult().
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
modelglue.onQueueComplete
event - component ModelGlue.gesture.eventhandler.EventHandler
CACHEKEYVALUES [empty string]
NAME modelglue.onQueueComplete
CACHEKEY eventHandler.modelglue.onQueueComplete
RESULTS
event - struct [empty]
EXTENSIBLE true
CACHETIMEOUT 0
CACHE false
MESSAGES
event - array
1
event - component ModelGlue.gesture.eventhandler.Message
ARGUMENTS
event - component ModelGlue.gesture.collections.MapCollection
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
EXISTS
event - function exists
Arguments:
Name Required Type Default
name Required string  
ReturnType: boolean
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I state if a value exists.
Description:  
GETALL
event - function getAll
Arguments:none
ReturnType: struct
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get all values by reference.
Description:  
GETVALUE
event - function getValue
Arguments:
Name Required Type Default
name Optional Any  
default Optional any  
ReturnType: any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I get a value from the collection.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
values Optional Any [runtime expression]
ReturnType: MapCollection
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I build a new MapCollection.
Description:  
LOAD
event - function load
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: private
Output: false
DisplayName:  
Hint: I perform the loading for this phase.
Description:  
LOADMODULES
event - function loadModules
Arguments:
Name Required Type Default
modelglue Optional Any  
ReturnType: Any
Roles:  
Access: private
Output: false
DisplayName:  
Hint: Loads modules associated with this phase.
Description:  
MERGE
event - function merge
Arguments:
Name Required Type Default
struct Required struct  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I merge an entire struct into the collection.
Description:  
REMOVEVALUE
event - function removeValue
Arguments:
Name Required Type Default
name Required string  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I remove a value from the collection.
Description:  
SETUP
event - function setup
Arguments:
Name Required Type Default
eventContext Optional Any  
lockPrefix Required string  
lockTimeout Required numeric  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I make sure the phase is loaded exactly once.
Description:  
SETVALUE
event - function setValue
Arguments:
Name Required Type Default
name Optional Any  
value Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: I set a value in the collection.
Description:  
STOREMODELGLUE
event - function storeModelGlue
Arguments:
Name Required Type Default
framework Optional Any  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Stores the framework and the bootstrapper in request._modelGlue.bootstrapper.
Description:  
NAME onQueueComplete
FORMAT [empty string]
METHODS
EXECUTE
event - function execute
Arguments:
Name Required Type Default
eventContext Optional Any  
ReturnType: void
Roles:  
Access: public
Output: false
DisplayName:  
Hint: Executes the request phase.
Description:  
INIT
event - function init
Arguments:
Name Required Type Default
moduleLoaderFactory Optional Any  
modules Required array  
ReturnType: Any
Roles:  
Access: public
Output: false
DisplayName:  
Hint:  
Description:  
</